Instance of XHTMLFormComponentImpl.
This class participates in the engine library.
This class participates in the engine library.
Returns the rendered HTML Form Element.
o = getElement( )
o as object: HTML Form Element
Returns true if the form elemnet is rendered.
b = getIsRendered( )
b as boolean: Bit indicating whether the element is rendered.
Returns the name of form element.
t = getName( )
t as String: The name of form element.
Returns the id of the underlying XHTMLComponent
i = getObjectId( )
i as String: The id of the XHTMLComponent.
Returns the id of the reference implementor, such as an Engine object.
i = getReferenceId( )
i as String: The id of the reference implementor.
Returns the type of form element.
t = getType( )
t as String: The type of form element.
Returns the value of form element.
t = getValue( )
t as String: The value of form element.
This class participates in the engine library.
Returns the specified XHTMLFormElement object.
e = getElement( i )
e as XHTMLFormElement: XHTMLFormElement object.
Returns the specified XHTMLFormElement object.
e = getElementByName( n )
e as XHTMLFormElement: XHTMLFormElement object.
Returns an array of XHTMLFormElement objects.
a = getElements( )
a as array: Array of XHTMLFormElement objects.
Returns true if the specified name exists.
b = isElement( i )
b as boolean: Bit indicating whether the specified object name exists.
Manage collection of form elements used within Engine and XHTMLComponent contexts.
This class participates in the engine library.
This example shows how a form field, bound as an XHTMLComponent, is virtualized through XHTMLFormComponent. This allows the form value to persist in a virtual form even though the node no longer exists.
<!-- HTML Source -->
<div id = "oFields">
<input type = "text" id = "oText" value = "example text" />
<input type = "button" value = "Destroy the text field" onclick = "testXhtmlDestroy()" />
</div>
<!-- Script Source -->
window.onload = testXhtml;
var oX;
function testXhtml(){
var oForm = org.cote.js.xhtml.form.XHTMLFormComponent;
var o = document.getElementById("oText");
/// Up-bind the component with the XHTMLFormComponent
/// Name the component 'My Text'
/// And identify its form as 'MyForm'
/// The HTML form it is in doesn't matter.
///
oX = org.cote.js.xhtml.XHTMLComponent.newInstance(o,1,"My Text","MyForm",oForm,0,0);
oX.post_init();
}
function testXhtmlDestroy(){
// Destroy the component
// And throw away the input field
// This will automatically syncronize the field value
//
oX.destroy();
oX = null;
document.getElementById("oFields").innerHTML =
"<input type = \"button\" value = \"Retrieve the form\" onclick = \"testXhtmlRecover()\" />";
}
function testXhtmlRecover(){
document.getElementById("oFields").innerHTML = "";
// And, make another field
//
var oI = document.createElement("input");
oI.type = "text";
oI.style.border = "2px solid #FF0000";
document.getElementById("oFields").appendChild(oI);
// Make another component
//
var oForm = org.cote.js.xhtml.form.XHTMLFormComponent;
var oX = org.cote.js.xhtml.XHTMLComponent.newInstance(oI,1,"My Text","MyForm",oForm,0,0);
oX.post_init();
}Object API structure for storing sub structures: object_config.pointers and object_config.status.
object = object.object_config
Unique instance identifier.
String = object.object_id
The type of this object.
String = object.object_type
Version of the object class.
String = object.object_version
Object load and execution state. Follows: 0 unitialized, 1 through 3 variant, 4 ready, 5 destroyed.
int = object.ready_state
Adds an XHTMLComponent, creating a new XHTMLFormElement that can synchronize and retain data whether or not the HTML Form Element continues to exist.
b = addComponent( x, ri )
b as boolean: Bit indicating whether the component was added.
Clears or resets the specified form elements.
b = clearForm( i, b, q )
b as boolean: Returns true if the form was reset, false otherwise.
Returns the HTML Node corresponding to the specified name and form index.
o = getElement( n, i )
o as DOMNode: HTML Form Field Node.
Returns an array of visible or active form elements.
a = getElements( i )
a as array: Array of visible or active form elements.
Returns the specified XHTMLForm object.
e = getForm( i )
e as XHTMLForm: XHTMLForm object.
Returns the specified XHTMLForm object.
e = getFormByName( n )
e as XHTMLForm: XHTMLForm object.
Returns an array of XHTMLForm objects.
a = getForms( )
a as array: Array of XHTMLForm objects.
Returns the unique id of the object.
i = getObjectId( )
i as String: The unique object instance id.
Returns the type of the object.
t = getObjectType( )
t as String: The type of the object instance.
Returns the version of the object.
v = getObjectVersion( )
v as String: The version of the object instance.
Returns the object_config.pointers sub structure.
o = getPointers( )
o as object: The object_config.pointers substructure.
Returns the state of the object.
s = getReadyState( )
s as int: The object ready state.
Returns the object_config.status sub structure.
o = getStatus( )
o as object: The object_config.status substructure.
Returns the value of the XHTMLFormElement. Checkbox values are bit, and multi-selects are arrays of selected values.
v = getValue( n, i )
v as variant: The value of the XHTMLFormElement.
Sets the value of the specified XHTMLFormElement.
b = getValue( n, v, i )
b as boolean: Bit indicating whether the value was set.
Returns the XHTMLFormElement object corresponding to the specified name and form index.
o = getXElement( n, i )
o as XHTMLFormElement: XHTMLFormElement object.
Returns true if the specified name exists.
b = isForm( i )
b as boolean: Bit indicating whether the specified object name exists.
Removes the XHTMLForm object.
b = removeForm( v )
b as boolean: Bit whether the form was removed.
Clears all forms and form hashmaps data and pointers.
void resetAll( )
Resets the specified form elements to either their default state or their previous state.
b = resetForm( i, q )
b as boolean: Returns true if the form was reset, false otherwise.
Synchronizes the XHTMLFormElement, XHTMLComponent, and the rendered HTML Field.
o = synchronizeComponent( x, b, l, q, s )
o as boolean: Bit indicating whether the field was synchronized.
Validates the specified form field based on the specified validation pattern id. Uses the org.cote.js.xhtml.validator.XHTMLValidator class.
o = validate( n, w, i )
o as boolean: Bit indicating whether the form field validated.
Validates form fields based on the configured validation patterns. Uses the org.cote.js.xhtml.validator.XHTMLValidator class.
o = validateForm( fi, b )
o as boolean: Bit indicating whether the form validated.